Penguin Dash 4.7

The center's completely frostbitten penguins are transported to the Central Park Zoo in New York, and are successfully developing here. Their life is full of interesting events and funny situations. Plucky team is led by an impartial and loony penguin.

Penguin Dash 4.7

The center's completely frostbitten penguins are transported to the Central Park Zoo in New York, and are successfully developing here. Their life is full of interesting events and funny situations. Plucky team is led by an impartial and loony penguin.

Penguin Dash 4.7

The center's completely frostbitten penguins are transported to the Central Park Zoo in New York, and are successfully developing here. Their life is full of interesting events and funny situations. Plucky team is led by an impartial and loony penguin.

Penguin Dash 4.7

The center's completely frostbitten penguins are transported to the Central Park Zoo in New York, and are successfully developing here. Their life is full of interesting events and funny situations. Plucky team is led by an impartial and loony penguin.

Penguin Dash 4.7

The center's completely frostbitten penguins are transported to the Central Park Zoo in New York, and are successfully developing here. Their life is full of interesting events and funny situations. Plucky team is led by an impartial and loony penguin.

Penguin Dash 4.7

The center's completely frostbitten penguins are transported to the Central Park Zoo in New York, and are successfully developing here. Their life is full of interesting events and funny situations. Plucky team is led by an impartial and loony penguin.

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Math Mania 3.9

The goal of this game is to get the tile with the number 2048. In each round there is a tile with the number "2" with 90% probability, or "4" with 10% probability. The player can remove all the tiles of the playing field in one of the 4 sides by pressing the arrows. If two tiles of the same denomination are dropped, there is a "raid" on one another, and they stick together with the one whose value is equal to the sum of reconnected tiles. After e

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Zomback 5.5

A terrible virus has turned most of the innocent rural peasants into bloodthirsty zombies, and now they out to eat their more fortunate comrades. But all is not lost! There is a magic potion which can bring them back to normal. You will have to consume brains to help the unfortunate develop the therapeutic mixtures, because zombies have no arms or legs.

Pirates Treasures 7.1

Pirates Treasures All pirates should have a treasure map these days. And in treasure should contain more treasures. Treasure galore! But nothing worth doing is ever easy, and it takes not just a saber but brains too to find what you are looking for. Use your brain to arrange the valuables three abreast to receive them. The classical mechanics and intricate gameplay are treasures in their own right!

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